Using C++ in RIOT
Levels of Support
A CPU in RIOT can have three levels of support for C++ code:
- No support for C++ at all
- C++ is supported, but no libstdc++ implementation is available
- C++ is supported and a libstdc++ implementation is available
The reason for missing or only partial C++ support can be one (or more) of the following:
- No libstdc++ implementation for the target platform is available to RIOT, or the official RIOT docker image is missing it
- Missing toolchain support for a given target platform
- The C++ toolchain requires library code (such as constructor guards for the thread safe initialization of statically allocated instances) or hooks in the startup process to perform initialization
Using C++
In order for C++ code to compile with RIOT, the following needs to be done:
- All C++ files must have the file extension
.cpp
, all C++ headers.hpp
- For external code, overwriting the make variable
SRCXXEXT
e.g. tocxx
can be used to compile C++ files with other extensions, e.g..cxx
- For external code, overwriting the make variable
FEATURES_REQUIRED += cpp
must be added to the applicationsMakefile
- If additionally the libstdc++ is used,
FEATURES_REQUIRED += libstdcpp
must be set.
- If additionally the libstdc++ is used,
RIOT Modules in C++
RIOT modules should be written in C, so that boards/platforms without
or partial C++ support can still use these modules.
However, external modules, packages and modules that require C++ support anyway
(e.g. the Arduino compatibility features) can be written in C++.
Also, some modules might be designed as compatibility layer for C++
or provide convenient access to RIOT-OS’ features using C++ APIs.
These modules/packages have to depend on the cpp
feature
(FEATURES_REQUIRED += cpp
) and possibly the libstdcpp
feature
using their Makefile.dep
.
See Also
Reference C++ modules for a list of C++ modules.