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CoAP Networking

CoAP (Constrained Application Protocol) is a protocol to implement REST APIs for constrained devices and networks. It is designed for IoT applications and is similar to HTTP but much lighter.

This guide walks you through creating a simple CoAP application using RIOT’s gcoap module. You will build both a server that responds to requests and a client that sends requests, demonstrating basic CoAP communication.

Create a new directory for your project:

coap-hello-server
├── Makefile
└── main.c

For CoAP support we need to include the gcoap module. For the IPv6 network stack we include the gnrc_ipv6_default module. To initialize the network device we include the netdev_default module. And to easily find our server from the client we set the static local IPv6 address to fe80::cafe:cafe:cafe:1.

Makefile
APPLICATION = coap_hello_server
# Board selection - change this to your target board
BOARD ?= native
# This has to be the absolute path to the RIOT base directory:
RIOTBASE ?= $(CURDIR)/../RIOT
# Include packages that pull up and auto-init the link layer
USEMODULE += netdev_default
USEMODULE += auto_init_gnrc_netif
# Network stack
USEMODULE += gnrc_ipv6_default
USEMODULE += gnrc_icmpv6_echo
# Include gcoap module
USEMODULE += gcoap
# Static local IPv6 address
CFLAGS += -DCONFIG_GNRC_IPV6_STATIC_LLADDR='"fe80::cafe:cafe:cafe:1"'
CFLAGS += -DCONFIG_GNRC_IPV6_STATIC_LLADDR_IS_FIXED=1
include $(RIOTBASE)/Makefile.include
main.c
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "net/gcoap.h"
/* Response message */
static const char RESPONSE_MSG[] = "World";
/* CoAP resource handler for /hello */
static ssize_t _hello_handler(coap_pkt_t *pdu, uint8_t *buf, size_t len,
coap_request_ctx_t *ctx)
{
(void)ctx; /* unused parameter */
gcoap_resp_init(pdu, buf, len, COAP_CODE_CONTENT);
/* Set content format to plain text */
coap_opt_add_format(pdu, COAP_FORMAT_TEXT);
/* Finalize options and get payload pointer */
size_t resp_len = coap_opt_finish(pdu, COAP_OPT_FINISH_PAYLOAD);
/* Add the response message */
if (pdu->payload_len >= sizeof(RESPONSE_MSG)) {
memcpy(pdu->payload, RESPONSE_MSG, sizeof(RESPONSE_MSG) - 1);
resp_len += sizeof(RESPONSE_MSG) - 1;
}
else {
puts("gcoap: msg buffer too small");
return gcoap_response(pdu, buf, len, COAP_CODE_INTERNAL_SERVER_ERROR);
}
return resp_len;
}
/* CoAP resources array */
static const coap_resource_t _resources[] = {
{ "/hello", COAP_GET, _hello_handler, NULL },
};
/* gcoap listener structure */
static gcoap_listener_t _listener = {
&_resources[0],
ARRAY_SIZE(_resources),
GCOAP_SOCKET_TYPE_UDP,
NULL,
NULL,
NULL
};
int main(void)
{
/* Initialize CoAP server */
gcoap_register_listener(&_listener);
puts("CoAP server initialized");
puts("Listening on /hello");
return 0;
}

Run the following command from the terminal:

Terminal window
make all term

Or run the following command to flash it to a board:

Terminal window
BOARD=arduino-feather-nrf52840-sense make all flash term

Create a new directory for your project:

coap-hello-client
├── Makefile
└── main.c
Makefile
APPLICATION = coap_hello_client
BOARD ?= native
RIOTBASE ?= $(CURDIR)/../RIOT
# Include packages that pull up and auto-init the link layer
USEMODULE += netdev_default
USEMODULE += auto_init_gnrc_netif
# Network stack
USEMODULE += gnrc_ipv6_default
USEMODULE += gnrc_icmpv6_echo
# Include gcoap module
USEMODULE += gcoap
# Include shell for interactive commands
USEMODULE += shell
USEMODULE += shell_cmds_default
# CoAP Server Address
CFLAGS += -DSERVER_ADDRESS='"fe80::cafe:cafe:cafe:1"'
include $(RIOTBASE)/Makefile.include
main.c
#include <stdio.h>
#include <string.h>
#include "net/gcoap.h"
#include "net/ipv6/addr.h"
#include "shell.h"
#include "msg.h"
#define MAIN_QUEUE_SIZE (8)
static msg_t _main_msg_queue[MAIN_QUEUE_SIZE];
/* Buffer for the request */
static uint8_t buf[CONFIG_GCOAP_PDU_BUF_SIZE];
/* Response handler callback */
static void _resp_handler(const gcoap_request_memo_t *memo, coap_pkt_t *pdu,
const sock_udp_ep_t *remote)
{
(void)remote;
if (memo->state == GCOAP_MEMO_TIMEOUT) {
puts("Request timed out");
return;
}
else if (memo->state == GCOAP_MEMO_RESP) {
char *class_str = (coap_get_code_class(pdu) == COAP_CLASS_SUCCESS) ?
"Success" :
"Error";
printf("Response: %s (Code: %u.%02u)\n", class_str,
coap_get_code_class(pdu), coap_get_code_detail(pdu));
/* Print payload if present */
if (pdu->payload_len) {
printf("Payload: %.*s\n", pdu->payload_len, (char *)pdu->payload);
}
}
}
/* Send CoAP GET request to /hello endpoint */
static int _send_coap_request(void)
{
sock_udp_ep_t remote;
coap_pkt_t pdu;
size_t len;
/* Parse IPv6 address */
remote.family = AF_INET6;
remote.netif = SOCK_ADDR_ANY_NETIF;
remote.port = CONFIG_GCOAP_PORT;
if (ipv6_addr_from_str((ipv6_addr_t *)&remote.addr.ipv6, SERVER_ADDRESS) ==
NULL) {
puts("Error: unable to parse destination address");
return -1;
}
/* Initialize CoAP request */
len = gcoap_req_init(&pdu, buf, CONFIG_GCOAP_PDU_BUF_SIZE, COAP_METHOD_GET,
"/hello");
/* Set content format option */
coap_opt_add_format(&pdu, COAP_FORMAT_TEXT);
/* Finish options */
len = coap_opt_finish(&pdu, COAP_OPT_FINISH_NONE);
/* Send request */
ssize_t res = gcoap_req_send(buf, len, &remote, NULL, _resp_handler, NULL,
GCOAP_SOCKET_TYPE_UDP);
if (res <= 0) {
puts("Error sending request");
return -1;
}
printf("Request sent (%d bytes)\n", (int)res);
return 0;
}
/* Shell command to send CoAP request */
static int _shell_command_hello(int argc, char **argv)
{
(void)argc;
(void)argv;
return _send_coap_request();
}
SHELL_COMMAND(hello, "Send CoAP request to /hello endpoint",
_shell_command_hello);
int main(void)
{
msg_init_queue(_main_msg_queue, MAIN_QUEUE_SIZE);
puts("RIOT CoAP Hello Client");
puts("Use 'hello' to send CoAP requests");
char buffer[SHELL_DEFAULT_BUFSIZE];
shell_run(NULL, buffer, SHELL_DEFAULT_BUFSIZE);
return 0;
}

Run the following command from the terminal:

Terminal window
make all term

Or run the following command to flash it to a board:

Terminal window
BOARD=arduino-feather-nrf52840-sense make all flash term

When flashing to a board you must first make sure that the network stack is correctly configured. Then run the following shell command after flashing and connecting to the shell of the CoAP client board:

Terminal window
coap_get fe80::cafe:cafe:cafe:1 /hello

You should see:

Request sent (XX bytes)
Response: Success (Code: 2.05)
Payload: World

Step 1: Create the TAP Bridge on the Linux Host

Section titled “Step 1: Create the TAP Bridge on the Linux Host”

From the root of the RIOT source directory run the following command:

Terminal window
sudo ./dist/tools/tapsetup/tapsetup -c 2

Run the following command to build, flash and run the CoAP server:

Terminal window
cd coap-hello-server
make BOARD=native PORT=tap0 all term

Now run the following command in a separate window:

Terminal window
cd coap-hello-client
make BOARD=native PORT=tap1 all term

Now from the RIOT shell run the following command:

Terminal window
coap_get fe80::cafe:cafe:cafe:1 /hello

You should see:

Request sent (XX bytes)
Response: Success (Code: 2.05)
Payload: World